Friday, September 22, 2006

first rule of rose... you do not tell anyone about rose...

i know, more than a month, and i haven't posted shit... who the fuck cares? like anyone reads this fucking thing...


i don't have much to review on this early morning, because i've been borderline broke to get into anything new to review, but i will soon... i need to see, "hard candy," so as to review that... i've been waiting on that film for a while now...


come to think of it... i think i may rent, "The Godfather," for 360 tonight as well... that game looks so fucking good... i can't wait till more is produced for the 360 from the ground-up... it's such an amazing system...


that being said... let's get on the path towards psychopathic kids...


rule of rose

rule of rose... people have asked me how it is, and what it's like, because for the first time, it looked like a new, and inventive game on the playstation.


most games, horror or thriller related that come to the sony console nowadays, are poor resident evil/silent hill knock-offs, so to see a game that looks fresh, with an interesting plot twist based on the trailer alone, is a rare, and exciting thing to find... however...


...rule of rose, is not that freshness i so hoped i would find. i've seen more freshness is douche products.


the game plays like a resident evil game. bad, clunky controls, and graphics very close to those that capcom would come up with for a playstation 2 game...


the story is set in the 30's, and you play a girl who's parents recently passed on, and you're sent to this english orphanage of sorts.


i began the game in the middle of the night, getting off a bus very reminiscent to the one in, "harry potter and the prisoner of azkaban"... [yes, i am a potter homo. it's wizards and dragons man...]


i follow this kid up a steep hill, find some stuff along the way, and make my way to a giant mansion that is the orphanage. and this is where it gets creepy.


this game was made to be played in the dark. period. the brightness settings are fucked to the point where you have to turn the lights off, and the amazing score of the game scares you that much more when the light goes away.


as i approached the mansion gates, a cutscene comes into play where three young kids i suppose, twisted, brown paper bags, adorne their heads, are beating something that looks like human. it's covered in cloth and has blood splatters here and there.


i find an alternate route around the mansion, and as i walk along the brick wall, creepy little kid heads pop up and eyeball me, and giggle, and then vanish just as fast as they appeared. eerie...


the games on a few more ticks, i get buried alive, and wake up on an airship... or zepplin... and now i have to figure out what the fuck's going on...


the game sounds good, and in some parts, it is original and inventive, but the bad controls and piss-poor fighting mechanics make this game avoidable.


i'm at a really good part in the story, and i don't want to play through it because the fighting is so god awful.


i wouldn't tell you to shell out fifty bones for this game... not by a long shot... so rent it... or borrow it from me before i trade it in towards something more my calibur.

other forms of fun.


why not buy one of the many items i need, and give it to me for being awesome?...

My Amazon.com Wish List

i'm live too... what's your gaming skills like?